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B&D's Magic Emporium

Printings & conditions

1 option
  • Condition: DMLanguage: ENOnly 1 left
PrintingConditionLanguagePriceStockAdd to cartBuy
DMEN$2.18Only 1 left

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What do the conditions mean?
Near Mint (NM)
Looks unplayed — crisp corners and edges, a clean surface, little to no wear.
Lightly Played (LP)
Minor wear: light scratches or small edge/corner wear, still sleeve-and-play ready.
Moderately Played (MP)
Noticeable wear: moderate scratches, border/corner wear, or light scuffs and whitening.
Heavily Played (HP)
Significant wear — heavy scratches, creasing, whitening, or scuffing, but intact.
Damaged (DMG)
Major flaws: bends, tears, water damage, or writing. Sold as-is.

Card details

Set
Aquapolis
Collector number
#145/147
Rarity
Uncommon
Language
EN

Rules text

Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides 3 Colorless Energy. The Pokémon Boost Energy is attached to can't retreat. When the Pokémon Boost Energy is attached to is no longer an Evolved Pokémon, discard Boost Energy.

Boost Energy

Damaged · $2.18

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